Hi.
Following on from my last DM-PUBG without any game audio, here's another one explaining the setup and with the audio from the game captured via an analogue interface, not HDMI.
I'd really appreciate any guidance on how to fix the HDMI audio issue I'm having. Here's the YouTube blurb followed by the video.
The video is best watched in 4K if you've got the bandwidth.
This is a bit of a walk through to see how well PUBG Mobile is working with an Intel i9 9900K CPU that has a UHD Graphics 630 iGPU or integrated GPU graphics card processor. This is using Android via Phoenix OS Dark Matter.
Although the system is not completely stable due to certain incompatibility issues between the version of the Android/Linux Kernel and MESA combination, which manifests itself as a whole bunch of mess with the UI and certain core functions. The actual game play rendering is awesome, with an almost constant 60FPS even with an internal render of 2560x1440 which is then output at 1080.
In this setup I've not done anything special. I've not altered Dark Matter from its most basic install and initial optimisation routine before trying the various kernel and MESA versions. I've not done any special CPU or GPU tuning and I've not used any fake GPU or Spoof GPU commands with GL Tools. GLTools was only used to give me the frame rate counter.
I will however try doing some optimisation on one of my lower powered PC systems. I have an Intel NUC5i5RYH which has a HD 6000 iGPU in it, this iGPU is also very suited to Dark Matter and is totally stable. I also have a couple of Atom based devices to test as well. I'll post some results once I'm happy with the setups. Once I've got this system a bit more stable I'll be doing a whole bunch of stuff with Dark Matter with PUBG and COD Call Of Duty Mobile.
A quick note about Dark Matter. I've been gaming on Android X86 for a good few years now, striving to get the best Android gaming setup possible. As far as I'n concerned, Dark Matter is by far the best and easiest to modify Android X86 OS variation I've used. From here on in, until Phoenix OS develops further, I'll be concentrating on Dark Matter as it's allowing me to get closer to the Perfect Android Gaming System and is well worth my investment of time.
I'll also do a video soon giving my opinion between Supreme Gamers' Dark Matter and Woltrex's ROC modifications of Phoenix OS. SPOILER ALERT, Dark Matter absolutely sh1ts all over ROC
To download Dark Matter or for any info about it, check out Supreme Gamers, here's a couple of links.
Website: https://supreme-gamers.com/
Discord: https://supreme-gamers.com/discord/
Cheers, Dave.
Following on from my last DM-PUBG without any game audio, here's another one explaining the setup and with the audio from the game captured via an analogue interface, not HDMI.
I'd really appreciate any guidance on how to fix the HDMI audio issue I'm having. Here's the YouTube blurb followed by the video.
The video is best watched in 4K if you've got the bandwidth.
This is a bit of a walk through to see how well PUBG Mobile is working with an Intel i9 9900K CPU that has a UHD Graphics 630 iGPU or integrated GPU graphics card processor. This is using Android via Phoenix OS Dark Matter.
Although the system is not completely stable due to certain incompatibility issues between the version of the Android/Linux Kernel and MESA combination, which manifests itself as a whole bunch of mess with the UI and certain core functions. The actual game play rendering is awesome, with an almost constant 60FPS even with an internal render of 2560x1440 which is then output at 1080.
In this setup I've not done anything special. I've not altered Dark Matter from its most basic install and initial optimisation routine before trying the various kernel and MESA versions. I've not done any special CPU or GPU tuning and I've not used any fake GPU or Spoof GPU commands with GL Tools. GLTools was only used to give me the frame rate counter.
I will however try doing some optimisation on one of my lower powered PC systems. I have an Intel NUC5i5RYH which has a HD 6000 iGPU in it, this iGPU is also very suited to Dark Matter and is totally stable. I also have a couple of Atom based devices to test as well. I'll post some results once I'm happy with the setups. Once I've got this system a bit more stable I'll be doing a whole bunch of stuff with Dark Matter with PUBG and COD Call Of Duty Mobile.
A quick note about Dark Matter. I've been gaming on Android X86 for a good few years now, striving to get the best Android gaming setup possible. As far as I'n concerned, Dark Matter is by far the best and easiest to modify Android X86 OS variation I've used. From here on in, until Phoenix OS develops further, I'll be concentrating on Dark Matter as it's allowing me to get closer to the Perfect Android Gaming System and is well worth my investment of time.
I'll also do a video soon giving my opinion between Supreme Gamers' Dark Matter and Woltrex's ROC modifications of Phoenix OS. SPOILER ALERT, Dark Matter absolutely sh1ts all over ROC
To download Dark Matter or for any info about it, check out Supreme Gamers, here's a couple of links.
Website: https://supreme-gamers.com/
Discord: https://supreme-gamers.com/discord/
Cheers, Dave.